Radica Games Handheld Game System 76059 User Guide

STICK GAMES™:  
E
Chief – Police Trainer  
Toner – Paper Pile-up  
Dash – Package Dash  
Sparky – Fire Academy  
MOTION SENSORS – Play with and pester each  
STICK MAN™ by shaking or tumbling the cube.  
Series 3  
76059, 76060, 76061, 76062, 76063, 76064,  
CONNECT – BUILD A WORLD by CONNECTING  
the cubes with the magnetic sides.  
76093, 76094, 76095 & 76096  
For 1 player / Ages 8 and up  
TRANSFER – When a STICK MAN  
its own cube to a CONNECTING cube.  
moves from  
INSTRUCTION MANUAL  
DISSOLVE – If a STICK MAN™ has TRANSFERRED  
into another cube and the magnetic CONNECTION  
is broken, all the STICK PEOPLE™ will automatical-  
ly DISSOLVE and return to their own cubes.  
P/N 823A3400 Rev.C  
STICK PEOPLE STICKING TOGETHER™  
Play with one Cube™ or stick two or more cubes  
together and they’ll interact to build a world!  
STICK PEOPLE™ will play, pester, and protect  
each other. As you stack they’ll interact and visit  
one another’s cubes. So, collect them all!  
HOW TO PLAY:  
CUBE WORLD™ allows you to PLAY WITH ONE  
STICK MAN™ or BUILD A WORLD!  
PLAY WITH ONE:  
Press the ON button and a STICK MAN™ will  
appear. Each STICK PERSON™ has unique anima-  
tions and will interact with its own unique objects.  
To interact with the STICK PERSON™, you can use  
the MOTION SENSORS or play STICK GAMES™.  
IMPORTANT: Cube World™ contains magnets  
which can cause distortion and color separation  
when they are near CRT screens. If you notice  
unusual color variations or distortion on your TV  
or computer terminal screen when a Cube World  
is near it, move it away from the screen.  
MOTION SENSORS – The interactive MOTION  
SENSORS will allow you to tumble the STICK  
PERSON™ around the cube.  
STICK GAME™ – Each cube also has a fun  
STICK GAME™ (CHIEF: Police Trainer, TONER:  
Desk Jockey, DASH: Package Dash, SPARKY:  
Fire Academy). To start a game, press the STICK  
GAME™ button to initiate the GAME MODE.  
Then press the STICK GAME™ button a second  
time to start the game. The GAME CONTROL  
button will allow you to control the movement of  
each STICK MAN™. At the end of each GAME,  
your score will be displayed. To see the HIGH  
SCORE, press the HIGH SCORE button once.  
BUTTONS:  
BUILD A WORLD:  
SOUND  
HIGH SCORE  
RESET  
ON / STICK GAME  
/ GAME CONTROL  
To start, press each cube’s ON button and the  
STICK MEN™ will appear. CONNECT each cube  
by using the magnets that are located on the  
sides of the cube.  
SOUND - This button will allow you to turn the  
sound ON and OFF.  
The cubes can be CONNECTED in any horizontal  
or vertical pattern.  
ON / STICK GAME™ / GAME CONTROL –  
Pressing this button will turn ON the cube. Once  
the cube is on, pressing this button will start the  
GAME MODE. Once in GAME MODE, press this  
button a second time to start the GAME. Once  
the GAME begins, you CONTROL the actions of  
the STICK MAN™ by pressing this button.  
HIGH SCORE – This button will reveal the STICK  
GAME’S™ HIGH SCORE.  
RESET – Insert a blunt point into the RESET  
BUTTON to reset the game settings. This button  
is located on the back of the cube.  
Once CONNECTED, the STICK MEN™ will auto-  
matically interact with one another. They may  
introduce themselves by waving or TRANSFER  
over to a connected cube.  
FEATURES:  
COLLECT ALL FOUR CUBES!  
Hint: CONNECTING all four cubes in a vertical or  
horizontal row will result in a fun and unique  
STICK ANIMATION™.  
TRANSFER – A STICK MAN™ will automatically  
TRANSFER out of its own cube. Once this hap-  
pens, a window blind or covering will lower to  
show that no one is in that cube.  
STICK MEN™:  
Chief – Policeman  
Toner – Corporate Desk Jockey  
Dash – Speedy Delivery  
Sparky – Fireman  
ANIMATIONS – Each cube has over 100 anima-  
tions!  
STICK GAMES™ – Each cube has a unique  
STICK GAME™.  
Notes:  
• Maximum capacity for any one cube is four  
STICK PEOPLE™.  
 

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